SetoKaiba1025 rates this game: 5/5 Sonic Adventure 2 Battle is a remake of the game Sonic Adventure 2 for the Dreamcast. The game feels exactly the same. The game includes playing as either the Heroes or the Darks.
Sonic the Hedgehog is a video game franchise created and owned by Sega. The franchise centers on a series of speed-based platform games, but several are spin-offs in different genres. Sonic, along with some of his friends, such as Tails, Amy, and Knuckles must stop Eggman and foil any plans of world domination.
They include a classic 3D Sonic feel as in Sonic Adventure, a Treasure Hunting level, and Shooting levels. The big difference between the games is the classix minigame, Raising Chao. Chao are little interactive things that show emotion.
You can treat them good or bad, in which makes up their attitude. You can give them the Animals or Chaos Drives that you found in a level to raise their skill. You can chance their appearance and attribute based on what you do to them.
You can also bring them to the Chao Kindergarden to buy items with the rings you collected from levels, take them to class so they can learn new things, name them, view a chart on it, and learn tips about raising them. There is also a Chao Race where you can enter a Chao to compete for prizes. The 2-Player batttle mode brings 2-P Sonic games to the next level. You can play through the Action Stages as every character plus more people special to 2-P mode.
You can do shooting battles, or treasure hunting battles. With everything here, it's an exellent game and is a must-have for any Sonic fan.
Sonic Adventure 2: Battle, December 10, 2001 February 12, 2002 May 3, 2002, , 4 Playable, See also. Sonic and company are back and better than ever in Sonic Adventure 2: Battle. Eggman is causing trouble once again, and it's up to Sonic, Tails, and Knuckles to stop him. Experience faster action, all-new two-player games, and a branching storyline that lets you choose to save the world as the Hero side, or conquer it as the Dark side.
In the single-player mode, you'll go through more than 30 unique stages, which include a forgotten pyramid, an abandoned military base, and a giant space station. And then there's the expanded two-player mode, which features 12 playable characters competing in new head-to-head games. Contents. Emulation Information Tiny Chao Garden Connections to a GBA (emulated via VBA-M) to enable play of 'Tiny Chao Garden' does work as of the VBA-Link updates. In order to get a connection, sometimes the GBA Link has to be turned off as it's attempting to connect. There may be slow framerates as well. Getting the chao back in can be problematic, but has worked at least once.
Problems Blurry Distant Textures Since, textures in Sonic Adventure 2: Battle will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. Since, this setting can be disabled to work around the issue. However, if any 'mip trick' effects are used by the game, they will not work correctly. In prior versions, the only workaround is to enable GPU Texture Decoding. Black Bar at Bottom of Screen This is caused by the game running in 50Hz mode.
Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode. Fixed prior to, likely with Hybrid XFB.
Dual Core Crashes When using Dual Core mode Sonic Adventure 2: Battle can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Disabling 'Enable Dual Core' will greatly increase stability. Single Core is now used by default for this title as of. Enhancements HD Textures 16:9 Widescreen This Gecko code will correct UI stretching seen with the Widescreen Hack. NA $16:9 Widescreen C211287C 00000002 FC40E890 C0620000 EC4300B2 0001AD8 6001ADC 38629FC 6002A0 041219BC 60019C0 38600000 043B6520 3FAAAAAA C211F59C 00000002 C043004C C0620000 EC4300B2 00000000 Configuration Only configuration options for the best compatibility where they deviate from defaults are listed. Graphics Config Setting Notes Texture Cache Accuracy Safe Text in cutscenes updates properly Version Compatibility The graph below charts the compatibility with Sonic Adventure 2: Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. Testing This title has been tested on the environments listed below: Test Entries Revision OS Version CPU GPU Result Tester r5691 Windows 7 Intel Core i5-750 @ 4GHz ATI Radeon HD 5870 Perfect: 60FPS r5774 Windows 7 Intel Core i7-930 @ 2.8GHz NVIDIA GeForce GTX 470 Perfect, 60FPS @ 1080p Widescreen.
R6457 Mac OS X 10.7 Intel Core i7-870 @ 2.93GHz ATI Radeon HD 5750 50FPS @ 2560 x 1440 r6758 Mac OS X 10.6.8 Intel Core 2 Duo @ 2.13GHz NVIDIA GeForce 9400M Running very smoothly at half speed (30). Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear.